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[HoE] [HOE] Faraway question



I was thinking about sykers and the faraway war.  For you Marshall's out
there, would you think it would okay that a syker could have been captured
but managed to escape.  Of course, he would have night terrors or black
outs due to the experience.  He wouldn't remember what they did to him/her
and how he escaped.  This of course would totally be up to you guys, but
I also have an add-on.  Would you say that the said syker would get a
point or two in there new syker resistance edge (can't remember the name)
and an aptitude point or something?  You know I wouldn't have something
for you guys for this deal.  Your part would be that when Lost Colony
comes out, this character would get a major kick in the pants by you guys.
ie, you get to come up with a story for what happened to him, what they
did to him, any psionic implants, be able to inextricably draw him to the
Lost Colony setting or possibly make him tackle a group of rogue Skinnies
after him (who managed to possibly sneak onto the ship, forgot it's name
too)  I know this is far fetched but I think it would be cool for you guys
(Marshalls) to possible give an option like this to some of your players
knowing that you get to toy with them later.  I don't know. . .I'm
rambling again.  Any opinions?

-GG