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[HoE] That goog old nonvilant Junker Charles F. Jones V strikes again...
I remember some time ago some one was mulling over the idea of cloaking
devices using Junker tech and they having problems with the mechanics. After
an old Mr. Wizard show (some god for saken time in the morning on
Nicolodean) I was watching the solution to the problem of range and how it
would work came to me. So I wrote them up using my Junker character, and
decided to post it to you guys to see what you think.
Christopher Merrill...
I, the world famous Junker Charles F. Jones V, have don it again. Brilliance
like this must be shared so I now make these special items available to the
public. And here with out further ado:
Cloaking suit
Drain: 2 GR/hour
Points: 128
Components: 2 Structural, 5 Mechanical, 12 Electronic
Modifiers: ECM, 360, Touch
Sensors: Sight, Hearing
Description: This device was first thought up before the war but the cost of
using a "Mad Science" device then was too costly in comparison to using a
Syker. Now many people want to move about without being noticed by others
but lack the abilities of the Sykers. In the early part of the 20th century
psychologist and other scientist found that many optical illusions could be
made by giving the mind an empty area that the mind will natural fill in to
make sense to the observer. Working from this theory this device absorbs all
light, sound, and heat generated by the object it's attached to. This
creates a 'blank spot' where the object is. The mind of observers will
naturally fill "in the blank" area rendering it invisible. To spot a person
wearing a Cloaking Suit roll the searcher's Cognition versus 2d20 for the
suit.
Cloaking Device
Drain: 4 GR/hour
Points: 203
Components: 4 Structural, 8 Mechanical, 20 Electronic
Modifiers: ECM, 360, Car sized, Touch
Sensors: sight, hearing, night vision, radar
Description: This device was first thought up before the war but the cost of
using a "Mad Science" device then was too costly. Now many people want to
move about without being noticed by road gangs and the like. In the early
part of the 20th century psychologist and other scientist found that many
optical illusions could be made by giving the mind an empty area that the
mind will natural fill in to make sense to the observer. Working from this
theory this device absorbs all light, sound, and heat generated by the
object it's attached to. This creates a 'blank spot' where the object is.
The mind of observers will naturally fill "in the blank" area rendering it
invisible. To spot the object using a Cloaking Device roll the searcher's
Cognition versus 2d20 for the device.