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[HoE] [[hoe] armour



i was just wondering if armour was indestructible, i mean how much damage 
does it take to destroy it. my group have given it 20 wound levels, then it 
is destroyed. you can also make a trade armourer roll to repair it, with a 
fair 5 and every raise fixing 1d4 points. does this seem over the top? i cant 
find any rules for how much damage things can take, i.e. kevlar vests and 
battle armour. Any idea people?