[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[HoE] [[hoe] armour
i was just wondering if armour was indestructible, i mean how much damage
does it take to destroy it. my group have given it 20 wound levels, then it
is destroyed. you can also make a trade armourer roll to repair it, with a
fair 5 and every raise fixing 1d4 points. does this seem over the top? i cant
find any rules for how much damage things can take, i.e. kevlar vests and
battle armour. Any idea people?