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Re: [HoE] Re: EMP vs. Black Hats
>I'd just like to point out that if you have to waste a
>Black Hat to get his kevlar, then its probably not in
>the _best_ of shape after all that.
>
Well, again, I've only been running HoE for a few months (and Deadlands for
a year before that).
But using the simplified combat system (as Pinnacle pretty much supports),
someone taking an arm/leg modifier to avoid the Kevlar in the first place,
and then putting the standard 30-36 points of damage into them, is going to
end up with a dead BH and an undamaged suit of Kevlar.
Even, using the simplified system, you don't target for hit location, if 50%
of your shots go to the chest/gizzards/Kevlar, that just reduces the "money
value" of a Squaddie of BHs from $15,000 to approximately $7,500. That's
still a pretty good chunk of money.
>And, one or two of the HoE books mentions an explosive
>called c-20 I think. Imagine how volitile that is!
>
Also imagine how much more stable they've made it.
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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