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Re: [HoE] Time Travel: HoE vs. Deadlands
At 12:19 PM 6/21/99 PDT, you wrote:
>>In a message dated 6/21/99 9:40:50 AM Central Daylight Time,
>>crow_steve@hotmail.com writes:
>>
>> >
>>
>
>Now if they did have time travel technology by 2081, fine. But then us
>Marshals need to know that so if a player asks, "I can develop new Powers as
>long as it's in line with existing 21st century technology - can I come up
>with a Time Travel power?" we can give a coherent answer that is
>(preferably) consistent with the Deadlands/HoE universe as a whole.
>
>I could of course come up with my own, not-necessarily-consistent-
>with-the-Deadlands/HoE-universe rationale. But if I'm going to do that, why
>buy sourcebooks...?
Easily done. There was only ONE working sample, and it didn't get
destroyed, so the tech spirit that can TEACH the power never got liberated.
Or it did get destroyed, but the tech spirit's damaged goods or got lunched
by nature spirit.
Phil