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Re: [HoE] [HOPLER] Time Travel: HoE vs. Deadlands
> >Now if they did have time travel technology by 2081, fine. But then us
> >Marshals need to know that so if a player asks, "I can develop new Powers
>as
> >long as it's in line with existing 21st century technology - can I come
>up
> >with a Time Travel power?" we can give a coherent answer that is
> >(preferably) consistent with the Deadlands/HoE universe as a whole.
> >
> >I could of course come up with my own, not-necessarily-consistent-
> >with-the-Deadlands/HoE-universe rationale. But if I'm going to do that,
>why
> >buy sourcebooks...?
>
>
>Easily done. There was only ONE working sample, and it didn't get
>destroyed, so the tech spirit that can TEACH the power never got liberated.
>Or it did get destroyed, but the tech spirit's damaged goods or got lunched
>by nature spirit.
>
>Phil
>
There was? Several people have suggested time travel-as-technology may very
well have existed (without qualifying how many machines were made) by 2060.
Plus (and this gets kinda into the bootstrap logic of the Mad
Scientist/Manitou relationship in the first place), if Mads were able to
build Time Machines by 2060, wouldn't that assure (well, help assure - we
could conveniently assume ever single one was destroyed by then) there were
multiple machines to be around, so that the Manitous could send the info
back to Mads in 1876, and that there would be multiple time machines to be
destroyed or survive, generate multiple tech spirits, etc.?
Granted, there might not be a lot of time travel gizmos, but if you've got
hundreds (at least) of Mad Scientists, working over a time span of 184
years, _all_ trying to get Royal Flushes, I don't know the statistics right
off hand, but it strikes me that you'd end up with a few.
*shrug* Again, I _could_ answer all this for the purpose of my own campaign.
My question was what is Pinnacle's official take on this, since they A)
introduced Time Travel as a campaign concept, and B) made it available,
however statistically unlikely, to player characters.
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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