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Re: [HoE] Something About a Sword (potential Spoiler seperated from main text)
>In response to a post by Ralph Dula, Christopher Merrill wrote:
>
> > Templar are people and so each has his own idea of how best to help. In
>my
> > game there are places that some Templar call home, but like Ritter they
> > mostly use it a base and cache stopping by from time to time to catch up
>on
> > his friends and a good (uninterrupted and safe) night's sleep.
> >
Well, I reread the thing this week, and the problem I had is that Pinnacle
keeps sending out mixed messages on this whole "density of population" kind
of thing.
Even Road Warriors notes that, "Oh, no, there really aren't as many
communities as we sometimes make it think."
But..."Something... " has Ritter patrolling an area. He seems to have no
mode of transport, so he presumably has a patrol radius of (and let's be
generous here) (16 miles travel a day) x (7 days from his base of operations
to Point X, X being the furthest point out).
[I'd contend that anything further than that and he almost certainly won't
get there to be of a great deal of benefit).
So we've got a circle 224 miles in diameter with Ritter starting at the
center. Exactly how many communities are _in_ this area to make this kind
of "Templar working out of a fixed base" idea viable?
The adventure seems to imply there are a fair amount of communities in this
area.
It's no wonder folks get the impression the Wasted West is pretty densely
populated!
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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