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Re: [HoE] Re: Speed demons -- spoiler!
>Spoiler
>I like this player. The junkers should definately have something to say, but
>it might take someone from the upper ranks of the Chamber to pull this off.
>The more experience junkers should be able to come up with a way of
>separating the drivers from the cars. If you want a melancholly ending it
>could mean their deaths, but it would be a relief to be free.
>Alternately you could bring in an (pardon the expression) honest to God
>Blessed with the Exorcism miracle or perhaps an old-ways shaman to help her
>slide over to the hunting grounds to do battle with the spirits of the AIs.
>Maybe make one or more adventures out of tracking these folks down before
>going back to deal with the gang.
It would be a "challenge" for the player to try to capture the Speed Demons for
an exorcism - I like it. I like the idea of release being possible, but at the
cost of the drivers lives better though, it makes it seem like less of a corny
role-playing "here is the problem - this is the solution , and everyone is
happy" plot.
And, even better, it foreshadows a coming event in the story.
thankx for the suggestions Jeff - much appreciated.
Rowan Dodds
"Those who live by the sword get shot by those who don`t."
Dead Man's Creek - http://www.geocities.com/TimesSquare/Chamber/3970/