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Re: [HoE] New Blast Rules (possible spoilers)





Steve Crow wrote:

>
> Is it just me, or do the new blast/massive damage rules make player
> characters _more_ powerful?  The rules note that they should come as a
> relief to Marshals, but it seems to just "fix" one problem (i.e., PCs using
> chips to avoid a handheld hand grenade) and cause a couple of others.

Not having Iron Oasis yet, how does armor work in the new rules?