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Re: [HoE] Re: Spook Juice vs. G-ray "efficiency"



>Steve Crow wrote:
>
> > > >Sure, but who buys the stuff?  There's scavenging rules for finding 
>it
> > >(in
> > > >the Companion book, under Witches, oddly enough), and it's not _that_
> > >hard
> > > >to come by.
> > >
> > >Um. . .
> > >Anyone care to inform him as to why scavenging for materials may not 
>prove
> > >feasible in a post-holocaust world?
> >

First of all, note that Allen said _materials_ up above, from which I got 
the impression that he meant all of the stuff involved - components _and_ 
ghost rock.

> > Sorry, you lost me.  Somebody somewhere does it, and if it were that
> > dangerous, wouldn't the price be higher?
>
>The people that sell it aren't wading into the Ghoststorm to scrape some 
>up.
>They are Mining it and its much cheaper that way.  The fact is the stuff

Umm, could you point to anything in any given book that, in general, 
confirms that?  Certainly, in Iron Oasis that is true...but I'm not running 
a campaign set in the western...ummm West.  My campaign is set much further 
east, in Minnesota/Iowa/Missouri/Louisiana.  I don't recall a lot of 
still-operating GR mines in that area (or that there ever were).

That's not to say that mined GR can't be sold, but then I imagine the price 
is much higher than the $2.00/ounce.

>doesn't do much by itself, as opposed to a rifle, a car, or other things. 
>That
>is why it is relatively inexpensive. (Don't let my Junker hear me say 
>that..
>They find the amounts they use anything but -inexpensive- ) The cost is 
>what
>people have generally accepted. It can be higher in areas lower in others 
>of
>course.
>

As with even Deadlands, the listed price is presumably a starting figure.  
As I recall, even in Iron Oasis there are rumors of shortages and stuff.

> >
> >
> > If scavenging for materials isn't feasible in a post-holocaust world, we
> > might as well discontinue the whole discussion, since than _Junkers
> > wouldn't_ be feasible (unless they buy everything, and where do you get 
>the
> > money/goods to buy stuff...?  By scrounging!  Or taking on dangerous
> > assignments.).
>
>Scrounging for components as opposed to Ghost rock is a very different.
>Components are everywhere! Million of vehicles bought it on J-Day and 
>building
>are there and..well you get the idea. Ghost Rock is rare, components aren't
>all that rare. They take time and such to gather, making sure you get the
>right ones and that sorta thing.
>

well, again, Allen commented on _materials_, not specifically Ghost Rock.

> >
> >
> > That's not to say that it should be a safe, peaceful pasttime by any 
>means.
> > But I thought scavenging for materials was at the core of a 
>post-holocaust
> > world and one's survival therein.  To suggest it's not feasible sounds
> > kinda...odd.
> >
> > Or are there a lot of functional g-rock mines out there that just sell 
>the
> > stuff to anyone who comes by...?
>
>I don't think there are all that any. But I would say they are the Primary
>source for ghost rock.  Scrounging by the rules under witches is cheaper, 
>but
>only if you are in a settlement. And then again they may find the Junker
>picking up there scrap Ghost rock upsetting. :)  And the normal rules for
>scrounging, as opposed to the specialized rules in the No Mans Land, state 
>the
>Marshall sets the TN. I as a Marshall would make it most likely higher than 
>13
>in a settlement to "happen upon" a spare piece of the settles fuel source.

I guess my impression was that the Witch rules referred to picking up pieces 
in general, not scrounging it from a settlement that already had it.  
Besides, that sounds more like robbery, rather than "scroungin'.  Chunks of 
GR thrown by the blast from ground zero, etc.


---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/

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