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Re: [HoE] Guns in your campaign





Matthew Weaver-Uzelac wrote:

> On of the things that has always tickled my sick sense of interest in
> end-of-the-world-games is how people are armed.  I was just rereading Hell
> or High Water and I noticed the Nuevo Baton Rouge had less than a half a
> dozen guns.

Well if you read "Apocalypse Now" (the story that comes with the screen), you
see that this town have some weapons, although it has it's reasons.

>

>
> My point of interest is this, what types of guns are common in you game?
> Not just the PC's but the militias, the bandits and all the nice folk you
> have schlepping around your game.  Do you generally give fortified towns
> MilSpec weapons?  How common are the "civilian" weapons in your game.  I
> really don't like having every member of my Posse armed with Assault
> Rifles/SMG's.  What do you all think/do/believe?
>

My Posse have assault rifles, autoshotguns, but little ammo, but they all have
some kind of backup pistlols etc.. One of my posse is a templar, and maaan!
the sword is vicious. So i dont want my posse all "go swordal". I know they
wont either, they believe in image and not stats.

As for goons,bad guys. Well lately there has been alot of Black Hats. But as
for other bad guys, i give them whatever seems appropriate, from clubs to
assault rifles, depends on the badguys really!

Towns depend too, i usually write a little story for each town, if the town
has had supplies from an old military base then they will pack a good deal of
weapons, otherwise, they might have big ballistas as deffence.

It all depends... on your story!!

ØH

Pss... Ø = OE

>
> matt
>
> "Some say the world
> will end in fire,
> Some say in ice,
> From what I tasted of desire
> I hold with those who favor fire
> but if it had to perish twice
> I think I know enough of hate
> to say that for destruction
> ice is also great
> and would suffice."
>         -Robert Frost
>
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