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Re: [HoE] Help! [OT]



At 01:54 AM 3/8/00 -0800, Doctor X wrote:
>Well, I'm usually the 
>Marshall-GM-Storyteller-Guy-Who-Has-To-Buy-All-The-Books, and I can only 
>speak from
>personal experience, but my official policy is "If nothing happens in 
>fifteen minutes, make something
>explode."

Well, I'm not -- I'd say that "something happening" doesn't necessarily 
mean explosions/shoot-outs/massacres; obviously, the easiest way out is 
interaction, that is getting your posse to have someone to talk to (and 
reasons for that).  Which is to say that my policy is to include all the 
explosions/killings I need, but no more, and certainly not just for the 
reason of chasing boredom away.  Actually, fights are quite often _the_ 
boring sequences -- slow action (yes! just think of how long does it take 
to play a 5-minutes fight), lots of dice-rolling (and card drawing); IMHO 
it takes a lot of skill to keep the tension up during a fight rather than 
between fights.
Obviously, though, it depends very much on what you and your group are in 
it for -- I like stories, and like being in-character; I like neither 
random character deaths nor superhero "I'll kill them all/The fastest gun 
this side of Mississippi" invincibility; Most of the time I'm quite happy 
when I can avoid a fight (though yes, I do have a few bloodthirsty 
characters in my portfolio as well).

Kociak a.k.a. Kitten => kociak@usa.net
"Luminous beings are we - not this crude matter"
													Yoda