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Re: [HOE] A possible explanation for vechicular designs...
I'd like to think that they were trying to invoke Car Wars moreso than
Mad Max, because if they wanted the vehicle rules to be like Mad Max,
they failed horribly. The people may be Mad Maxish, but the road
warriors and their cars are not. In the entire Mad Max trilogy, there is
one single weapon mounted on a vehicle, and that's a big harpoon-gun
lookin' thing. No big 25mm cannons, no machine guns. The most powerful
weapon in any of those movies is a shotgun, and even that rarely works.
Also, the cars in Road Warrior and Thunderdome (thought not necessarily
Mad Max) are barely recognizable as cars, due to the number of changes
that have been made to them (except the V8 Interceptor, of course).
Of course, when I run games, I make my road warriors a lot more like the
Mad Max types (including being mostly gay) than like Car Wars. Only the
Combine has guns mounted on their cars, and most car weapons are limited
to block/junk/grenade droppers.
On Fri, 22 Sep 2000 08:51:15 -0600 Allan Seyberth <darious@darious.com>
writes:
> You know - I really don't think it was like this. Granted, as soon
> as I heard that Road Warriors was coming out, I replaced my missing
Car
> Wars stuff off of Ebay, but I think that the crew was shooting for Mad
> Max more than anything else.
--Richard "Call it what you want, it still smells like sh*t to me"
Ranallo
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