[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[HOE] Some notes from a game
Okay, ran a mini-adventure (which was just a brief aside from the main
campaign I'm running) last night. Posse are going somewhere, see this huge
rusted-out factory building, decide to investigate/look for salvage. Two
completely new players (Purple-robe and a mutant martial artist). Never
played wasted west before.
The plot was this. There's a group of largely harmless mutants living in
the factory. They've got no food (the posse's goal in the campaign is to
bring back food for the settlement as something's happened to their usual
supplies). In the building, there's loads of crates, including a huge metal
one with "DANGER! DO NOT OPEN!" spray-painted on it. The muties haven't
opened it because they lost three of their number to a crate with something
similar written on it near Kansas. Inside contains a emaciated and somewhat
dessicated corpse (the guy was locked in there to starve) (actually a
veteran walkin' dead. As it's the only adversary in the place, I gave it
powers to climb at its normal pace and also Claws at level 3.) And aside
from that, it's stacked, floor to ceiling, with tinned food, blankets, the
sort of thing that's worth its weight in ammo in the wasted west.
I might add, at this point, that some of the greatest music to play for a
posse exploring a ruin is disk 2 of the Aliens Vs Predator PC game... It's
just... WOW.
The posse were exploring the lower levels then heard footsteps from the one
curious, the doomsayer powers up his glow-stick and slices through the lock
on the crate. Guts check as the corpse falls out. They come to the
conclusion that whoever they heard moving must've locked this guy in here
years ago. (at that point the music did some kind of generic dramatics).
They ponder this, look in a couple of crates, (can almost see the $$ signs
flashing up in their eyes... This posse went to the trouble of scavenging
old coins from a vending machine in the hope they could sell them to a
collector) then go outside. Run straight into three of the mutants. Limpy,
the guy they heard earlier, a huge mutant with three eyes, and the mutant
leader, a fairly cute redhead. After a surprisingly brief tense moment,
they calm down a bit at the sight of his purple robe. He asks them about
the corpse, they don't know anything about it, tells them about the
supplies, the leader breaks down and cries (her husband gave her the last
of his food about four months ago, they've lost two more since, all the
while having more food than most survivor settlements.) They go back, shock
horror, the corpse has gone. That coupled with it being 2am and the tense
music means its possible change of underwear time. They go out to the
muties, find out that the only other people in the building are a mutie
mother and her two kids. They find them eventually, decide to get 'em down
to the posse's ride as quick as possible, which means powering up an old
cargo lift on the outside of the building. (doomie powers it up, they're on
the third floor (no lift access on first or second) so, just as it drops
out of sight, this scuttling, clawed undead beast scoots round the building
on the outside and drops straight for the doomie, who's protecting the
mother and kids on the lift. He powers up Glow Stick (even though he's got
3D8 in it) and begins taking it to the walking dead on the lift. Evenually
gets in with a roll of 47 damage (ouch). Turns around to the mother and
kids and tells them it's okay, and they should trust in the power of the
glow.
Basically, in the wind-down, they took a can of food and a warm blanket
each, left the rest for the muties, stopped the night and left in the
morning.
The adventure was completely off-the-cuff, no real bad guy in it, no real
plot, but I ended up being congradulated by the players for running a truly
great game (they were actually scared at points.)
Soo...
Anyone think of anything I can do with this plot or should I just leave it
to die?
--
Frighty
_____________________________________________
Free email with personality! Over 200 domains!
http://www.MyOwnEmail.com