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Re: [HOE] Doomies and EMP




    Not to sound arsey, Nuke is now only 3d12, it is no way near effective
as it
    used to be

    Bollocks.  It may be 3d12 instead of 3d20, but read up on the new
massive damage rules.  That's 3d12 to EACH DAMAGE LOCATION.  It's not just
an averaged-out damage like it was before.  Now you roll 3d12 (plus 1d12 per
raise) for each damage location for everyone struck by the blast.  So 3d12
to all four limbs, then 3d12 to the guts (which MIGHT benefit from a little
armor), then 3d12 to the head.  Think you're gonna be in any shape to fight
after that?  And remember, it's still area-effect, which means you can catch
quite a few troops in this blast.

    Nuke chews folks up and spits'em out, just like it should.

    --Kai Tave