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Re: [HOE] Massive Damage WAS: Doomies and EMP



Oops.  Man, I always forget SOMETHING.

Yeah, okay, but it's STILL a ton of damage.  Easily enough to remove people
from a fight, if not outright vaporize them.

And you DO have to forego an action to get a sleeve card...

--Kai "Long live the mushroom cloud" Tave

>Actually it's damage x 1d6 locations. So you roll damage, then roll a d6,
>then roll that many d20's and apply the wounds/HPs to the locations
>rolled. So it's still nasty, but it doesn't automatically hit ALL
>locations on a person. Actually you don't really want it to as multiple
>hits to one location result in higher probability of death.
>
>Theo McGuckin - SysAdmin, JLab
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> "I am not in, from, nor have I ever been to, Idaho!"
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