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Re: [HOE] Power Armor stuff...



> Does anyone have any suggestions for this? Especially for the harrowed
> power? Something like each level of the power provides one point of drain
> or so?

(Strictly speaking rule wise) Power Armor batteries can be charged at 25 PU
(Power Units) a minute from a fusion-powered tank, and 2 PU a minute from
city power grids so in my game I think I'll do it this way:

Jumpstart
Level One: Not enough to provide a current.
Level Two: 2 PU/minute.
Level Three: 5 PU/minute.
Level Four: 10 PU/minute.
Level Five: 25 PU/minute.

Powerup
TN     Strain     Item                    PU/Minute
 3            1        Battery power            0
 5            2        Computer                   2
 7            3        Generator                   5
 9            4        Electric car               10
11           5        Hovertank                  25

Christopher Merrill
A W.H.A.T.T. Member