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Re: [HOE] Skill progression
At 11:34 AM 1/11/2002 -0600, Nick Zachariasen wrote:
> > I like the related skill setup in deadlands (-4 to use related skill) but
> > I don't like that it means you have to buy 5 (6?) different skills to be
> > able to use any gun without a big penalty (let's face it, even at 5d12, -4
> > sucks!) So I wanted to come up with a way to reward people from buying
> > related skills, and this is what I thought would work:
I thought you paid three bounty points/chips to buy a related aptitude at
your highest aptitude level. That is, if you've got Shootin': pistol at
5d12, you can spend 3 BPs to pick up any other related Shootin': aptitude
at 5d12.
As for the penalty for trying to roll on an aptitude you don't know... the
rules for that changed 2 or 3 times in a short period of time, and I'm not
sure what's "official" anymore. I thought it was one die, -4/-8.