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Re: [HOE] [Shane] legend chips, how oftern?
--- Theo McGuckin <tsm@jlab.org> wrote:
>
> How often to marshal (weird or wasted) give out legend chips? In my
> group
> their damn scarce (I can count on two hands the number we've given
> out in
> the 3 years we've been playing). But with some things like
> corruption that
> require legend chips it seems like they should be A LITTLE more
> commone
> than that?
>
I think your group is probably about right (at least your group seems
to get Legend chips about as often as my group does). I only give
out chips once a Major story arc. Usually about every few months or
even less often. Probably 7ish chips in the threeish years we've
been playing.
I think legend chips should be very, very scarce. Corruption in
these games is meant to be a truly desperate struggle, and most
players should lose the fight eventually. The characters in my games
usually start out not knowing that what they call on is evil, but as
a Marshal, I give them clues and hints that their power doesnt come
from a pure source, eventually they get the hint, and then it becomes
a real challenge to not use their powers as often as they are used
to, for fear of being overwhelmed by the evil they would control.
> Officially, what does Pinnacle think/expect. Please don't say it
> varies by
> your game, I know it does :) But as there are some hard rules that
> require
> legend chips to make them work, and those rules are consistent
> across
> anyone's game (assuming no major futzing of the rules) there has to
> be
> some base guideline. Some reference or assumption that the game
> designers
> work form... "Once per story arc"? "Once per X sessions is
> average"?
>
> Theo McGuckin - SysAdmin, JLab, Safety Warden (Bldg. 85)
>
>
> "A brave man loves the feel of nature on face."
> "But a wise man knows when to come in out of the rain!"
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