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RE: [HOE] Running from a fight
I think the idea behind this is that the two combatants are constantly
fighting throughout the round. Actions simply demonstrate ones ability
to find an opening. By turning one's back and running, it gives the
other fighter an opening that wouldn't have normally been there.
At least, this is the way that d20 describes attacks of opportunity, and
it seems to me that this rule (which is from Waster Warriors), is trying
to go for the same thing. It isn't making your opponent any faster, it
just gives them an opening you otherwise wouldn't have given them.
Joe
-----Original Message-----
From: owner-hoe@gamerz.net [mailto:owner-hoe@gamerz.net] On Behalf Of
Theo McGuckin
Sent: Wednesday, February 06, 2002 2:50 PM
To: hoe@gamerz.net
Subject: Re: [HOE] Running from a fight
> That's covered in the rules somewhere, its a vamoose action. You roll
> your fighting Vs theirs if they beat you they get to roll damage on
> you as you run, if you beat them you get to move away unhurt. don't
> ask me what book, too many books for my brain cell!!
Yeah, it's either in the mainbook or Waste Warriors. I don't like that
though because it's essentially giving the attacker a free attack (you
have a 10, he's got an 8. You try to run on 10, fail and he hits you.
Now 8 comes along and he gets to hit you AGAIN). Sure you're risking it
by turning and running, but just because you try to run doesn't mean
that your opponent suddenly becomes faster (getting an extra attack).
Theo McGuckin - SysAdmin, JLab, Safety Warden (Bldg. 85)
"I am so smart!"
"I am so smart!"
"S-M-R-T"
"I mean s-m-A-r-t!"
- Homer Simpson
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