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Re: [HOE] Unity, big question; (Shane?)
>Response after...
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>spoiler space
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>One thing to be careful of is that the soldiers don't come along to the
>Unity, or else the whole murder, murder, murder thing becomes pointless.
>Although I guess there are several options here:
>
Actually I had planned on having them probably leave before the unity...but
I don't think I have to worry to much for a few reasons.
1) Instead of making NPC myself. Me and two other players hung out one
night and generated these characters. Not only did some come out way
tough(The first and probably the last time I'll see a character with 3 aces
and both jokers), But me and the other guys really put personality into
them(Not Unique personalities, we ended up essential making the guys from
Predator but we had fun quote the movie and making jokes)
2) My players have this strange love for NPCs. I don't know when it
started or how, but they would rather lose a party member then an NPC. This
has extended beyond you HOE. And when the time comes for the Murder Murder
Murder, I already know whos gonna volunteer to get shot(My Super noble, F%$k
Simons code Templar...Almost went to become anti-Templar player). I actually
bet he doesn't udnerstand correctly and kills himself..which would be funny
since that won't work and they still might have to kill someone else.
Oh well I guess we will see when I run it
Dan
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