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Re: [HOE] Diseases?
One of the Deadlands Dispatches, the one in Back East: The South IIRC, has
rules for gangrene & lockjaw. While not quite ebola virus, they could still
make the posse sweat, considering there ain't too many HMOS after the
Apocalypse.
>----- Original Message -----
>From: john tfs <johntfs1@yahoo.com>
>Date: Thursday, April 18, 2002 3:12 pm
>Subject: Re: [HOE] Diseases?
>
> > What House Rules? If/when they go bust on an appropriate Vigor
> > roll, they get the Ailin' Hindrance at the appropriate value
> > (minor, chronic/fatal). The gory details of the diseases in
> > question are up to you.
> >
> > "Uh-oh, looks like Harry the Harrowed blew his Ailin' roll and
> > shat out his own heart. Again."
>
>Heh, heh! I'm well aware of the Ailin' Hindrance, I was just
>wondering more if anyone came up with some specific game effects for a
>given disease.
>
>For example, an engineered bio-virus might cause respiratory problems,
>causing Hard Vigor rolls everytime physical activity occurs or causes
>2d6 Wind Loss... stuff like that.
>
>I just think a list of engineered bio-diseases might be of interest to
>sadistic Marshals everywhere! :-)
>--
>Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
>http://members.shaw.ca/mosiondz
>
>
>
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