| WHoops!  Let's start over; I asked what would be 
involved, not that I'll do it!   Okay, I didn't think about the figures.  I'm 
architecturally trained, so I was wondering about the buildings.  Would all 
of this be done on computer, or hand-drawn & scanned in?   Jeff   
  
  Alright, for artwork, think of something like 
  starcraft's units.  we need 2 main things for each unit.  first is 
  all the little pictures of them, 8 of each frame(1 from each side), 
  standing, moving, and shooting.  next is the face picture, which consists 
  of an idle animation(them standing there breathing) and a talking 
  animation(their mouth moving).  these pictures are pretty small, so 
  shouldn't be too hard.  the only issue is volume, there's gonna be a lot 
  of these little sprites that need to be done.  once i'm sure of the 
  proper sizes, i'll relay that. 
    ----- Original Message -----  Sent: Monday, May 27, 2002 9:50 
PM Subject: Re: [HOE] Deadlands RTS 
 Yeah, & I should be smart enough to READ all the piles 
    of posts before responding.  Oh well.  Pulling foot out of mouth 
    even as we speak.   As for voices, I'd offer mine, but I have a Nancy-girl 
    voice that gets me called "Ma'am" whenever I answer the phone, so I'll 
    pass.  Hmmm... artwork....  Just what would be required for 
    that?   Jeff     
      
      don't worry, jeff, you should know by now 
      that i'm smarter than to make something like this without asking 
      permission first!^_^.  trust me, i have a pretty good idea of 
      what i'm doing. 
        ----- Original Message -----  Sent: Monday, May 27, 2002 9:36 
        PM Subject: Re: [HOE] Deadlands 
        RTS 
 No, sounds like a breach of Pinnacle Entertainment 
        copyrights.....   Jeff S   
          
          
          this is an interesting site..it's a 
          RTS(realtime strategy) engine, and it's free.  with this you can 
          make command and conquer-type games.  i'm going to start work on 
          a deadlands:hoe version of it!  i've got the main ideas out, but 
          i need a few people who could draw the little buildings and characters 
          and vehicles.   here's how i see it:  your two 
          factions are the iron alliance and the combine.  The combine can 
          produce doomsayers, muties, automatons, raptors and the like while the 
          iron alliance can make all the different character classes.  
          Build a library, you can attract librarians to help you research new 
          technology and discover enemy weaknesses.  Build a junk shop and 
          you can attract junkers, who help to equip wasters or build vehicles 
          and the like.  it goes on and on, does this sound like a good 
          idea to anyone 
  else? |