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Re: [HOE] RPG's and the sexes
I have 2 women in my game group right now and things
could not be better. Its great. One is a Templar and
the other is a Mechanic (go figure one guy is a Super
soldier and the other a Junker). We also play
Deadlands together. All and all I feel that its great
to have them in the group so as a plot device will ont
go unchecked with them around. Its a balance that I
feel I am fortunate to have. The guys kill
everything, and the girls do everything else (and make
it all the more pleasurable for the men when there is
a lull).
As a matter of fact I like women gammers so much I
think I am going to marry one (who am I kidding she
already said yes, I just have to show up now). Just
wish there was more of them out there as it has taken
me 13 years of gamming to find her ;)
I love you Miranda Ellen
Carl Smith
Karmatic Avenger, bringer of Chaos, and all around
spiffy guy
--- Dusarat@aol.com wrote:
> In the last year, I've had the unique pleasure of
> having my gaming groups have women in them after
> years and years of only guys.... I don't know how it
> happenned, maybe it was just me changing the
> aftershave of my NPC's, but it happenned.
>
> And my first observation is that women in general,
> like the idea of 'character' better than guys do.
> Guys are much more likely to powergame. Face it
> guys, how many of us have done the calculation "If I
> put a D12 in quickness, get the right mutation and
> five points of unholy speed, I can get a quickness
> of d12+14, +16 if I can get the templar gift and..."
> Women.... don't.... do... this...
> Women are much more likely to focus on who the
> character is, why they do what they do, and fleshing
> them out rather than merely using them as an excuse
> to brutalize hypothetical people.
> But I've never had any problem with woman players
> getting annoyed when their characters receive
> damage, haven't killed any yet, but previous posts
> should let you know I'm not a big fan of killing
> characters.
>
> I personally prefer a more character driven focus.
> This doesn't mean no combat, just that combats need
> to have a reason (Had one NPC that one of my female
> players was just ACHING for an excuse to kill....
> but she never got it... heheheheh).
>
> I would think HOE would have fewer women than most
> RPG's because, to put it bluntly, its a bit of a
> macho game that can draw the sort of macho gung ho
> powergamer that don't really get along well with a
> character focus. On the other hand, I've always
> hated those guys anyway, so I don't really miss
> them.
>
>
> To unsubscribe, send a message to esquire@gamerz.net
> with
> unsubscribe hoe@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>
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