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RE: [HOE] Adventures, Modules, and Scenarios; oh my!



>>What adventures
>>have been your favorite to run? What about to just plain read? What
>>adventures have your posse enjoyed playing?
>>
>Urban Renewal is probably the best.  Very well done,  and if you can get the
>mood right, you can really freak out the posse

Hoo, yeah. Really creeped out my group. What was even creepier (from their 
perspective) was the Ravenite's player who decided that cockroaches are 
protein too, and thus not bad eatin'.

<sigh> Lotsa fun in that one. : }

>Boise Horror is good.  Posse Members will probably die.  It helps to forward
>the HOE metaplot(which I like) and it has some interesting twists

This is the next one I'm delving into, though I'm going to use it partially as 
background, with the players only partialy involved with the actual plot.

After that comes some setting up for the Unity adventure, which looks like it 
will rock.

Marshall Paddy

"As I look back, I see that it had been a mistake to send the letter. If you look far enough back, you will find that everything starts at some minor point. Something small becomes something very big. Something simple becomes complex. A brief moment of time becomes the focus of a tragedy. The letter was the minor point - something of no consequence that became the start of something of... importance." - Paul Thorgrimson, 'River of Blood, Path to Ruin,' October 2001