I played through the Savage Worlds demo fantasy
adventure. In many ways I liked the stripped down Fantasy rules, but I think I
would much rather have the detail provided by the Deadlands system. Maybe I will
wait until Evernight is released and look through that for ideas.
Also, has anyone at Pinnacle considered merging the
two systems (if this is even possible). I would love to be able to run large
combats with the Savage Worlds system, and smaller more detailed combats with
the Deadlands system. If you could do this with without having to duel stat
characters, that would make it the coolest system ever.
----- Original Message -----
Sent: Thursday, November 14, 2002 7:21
AM
Subject: Re: [HOE] Deadlands
Fantasy?
On Wednesday, November 13, 2002, at 07:43 PM, Jeff P.
Wheeler wrote:
Has anyone considered or
done a Deadlands fantasy game officially or unofficially? Some friends and I
are considering throwing something together because we dislike d20. I was
hoping someone may have already put some thought into this and would be
willing to share their ideas before I
start./smaller>/fontfamily>
I haven't... My only major
'alternate setting' for Deadlands has been the idea of running a campaign set
in 1863 as he Reckoning begins.
However, have you checked out the
Savage Worlds previews on the Pinnacle Web Site? It is a stripped variant of
the Deadlands/GRW core and has a lot of the wild west 'edge' removed (accents
on skill names, etc.) and fantasy bits included. It's also built to run faster
in combat than the Deadlands core and allow PC-controlled mooks easily as
needed.
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