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Re: [HOE] Deadlands Fantasy?




On Thursday, November 14, 2002, at 09:32 AM, Jeff Wheeler wrote:

I played through the Savage Worlds demo fantasy adventure. In many ways I liked the stripped down Fantasy rules, but I think I would much rather have the detail provided by the Deadlands system. Maybe I will wait until Evernight is released and look through that for ideas.
 
Also, has anyone at Pinnacle considered merging the two systems (if this is even possible). I would love to be able to run large combats with the Savage Worlds system, and smaller more detailed combats with the Deadlands system. If you could do this with without having to duel stat characters, that would make it the coolest system ever.

Since SW is a descendant of GRW, it should theoretically be possible. GRW has/had rules for porting deadlands heroes over.

It might be more advantageous to, once the SW core is out, look at 'upgrading' it to meet you and your groups preferred level of complexity. Add in more feats, character packages, etc. It sounds interesting, and I hope to be able to pick up the SW core, but I don't know if I'll ever run it.

I hope Evernight does well. Many players seem to be turned off by fantasy campaigns that don't have the safety of good being a dominant force in at least a major chunk of the world. Not having a safe village to take R&R in makes the game much more dire. For me, this is exciting (as both a player and a GM) but some people think it's just not fun.