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[HOE]Cyborgs and AB's




All you marshals out there, I've got a question. I think you can guess by
the subject. 
Have you had to deal with players wanting to be cyborgs with AB's? I
can't recall anything from the book saying yay or nay to that.

Do you allow it?

Do you not allow it? How do you explain to your characters why they
can't?

I personally put a stop to it right away in my posse. I have a tendancy
to let my players get too powerful too fast. My posse has a tendacy to
take advantage of that. One imparticular is always coming up with crazy
characters that are too unbalanced (such as a blessed that doesn't
beleive in sinnin', but I didn't allow that one, the deputy marshal
did)... in his defense I don't stop him often enough.

Anyway, I tell my posse:
1: Once harrowed you can't learn a new arcane background, but you can
still grow in ones you had before death.
2: The Spirit fetter prevents any personal contact with the Hunting
Grounds, rendering any AB's useless.
3: I AM DA LAW!

Dave

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