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Re: [HOE] Maelstroms, mutations, and stuff to do
> > First, I can't seem to find the bit in the rules on how to handle
> > Maelstrom damage and the risk of mutations. Where is it?
> Ok, for templars its draw 5 cards and take the lowest card. Use that
> coordination as in Char Creation. That is wind damage
> For others, draw 2cards and take the least. Repeat. ONLY if both Jokers
> are drawn do you give a mutation. (P.104 Marshal Territory "Last
Crusaders")
O.K., thanks. However, I can't find the section on normal maelstroms
anywhere. I know the one in Boise's special, so how do you determine damage
and mutations for your average garden variety howling storm of damned souls?
> > The Syker is likely going to be able to encounter a teacher. I know
> > Brainburners says that the powers in the main book are powers any Syker
> > can learn regardless of discipline. Does this mean that a Pyro could
> > learn, for example, Fleshknit without a teacher?
> Powers inside their specialty (they did pick one, right?) can be learned
on
> their own in 1d6 days. Powers outside their specialty CANNOT be learned
> without a teacher, book, or learning machine. ("Brainburners," p. 37).
Well, that's what I get for being too lazy to check :) .
> > Finally, they're waiting for the Convoy to arrive in Boise so they can
> > A) possibly trade them the cement mixer for a rig and B) to get to
> > Junkyard without too much molestation by large, ugly sharp things that
> > wish to see how the posse tastes. How long should I let them stay in
> > Junkyard and what do you think the Convoy would be willing to trade
> > them for a working cement mixer?
> Well, the Junker may want some info from the huge number of Junkers there.
> Keep in mind it is a set fee per day and you hafta trade in for widgets
> (their money). I would say a week if they have the right amount of
> "widgets." As for the mixer? well, it was converted to that rolling
> pillbox then they would love to have it. What they would trade would
> probably be free ride and trade goods equal to about 3/4 of the worth.
> Probably 65000 bullets, but I dont' have my Road Warrior's book laying
> around.
So you figure "list price" on a cement mixer would be about 80 grand? I
figured they'd probably be pretty spendy. Anyway, no, they haven't converted
it to a mobile pillbox. Since the Convoy fixes roads, it would likely be far
more valuable in that capacity. Besides, I didn't want to give them that
idea since they already have a tour bus :) . I can just imagine the Grape
inside the drum launching Nukes and ICBMs out of it against Combine forces.
*shudder*
I'd already have to start throwing Servitors at them, which I might anyway
since my group has grown to 9 people now. Have you guys come up with any
good ones?
Nick Zachariasen
Editor Emeritus
Trojan Times