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Re: [pbmserv-dev] can there be partners (multiplayer comment)
On Wed, Jul 23, 2003 at 05:44:54PM -0700, Eric Shultz wrote:
>
> --- Lyman Hurd <lhurd@yahoo.com> wrote:
> > Ratings in multiplayer game sin general need work.
>
> I agree, but I'm not a programmer. If you get upset
> at unqualified people complaining or asking about
> stuff, stop reading now.
>
> Several people are putting efforts into the sexy part
> of the server, which is why there are so many cool
> games.
>
> Someone really needs to spend some time on a couple of
> the unsexy parts of the server - namely the
> multiplayer rating system. Perhaps in the process of
> updating that, there would be a solution to the
> multiplayer win.
>
> In order to make an effort to be helpful, I wondered
> about this possible fix (which would be more like a
> patch). Can two players (partners) be given a draw,
> and the rest a loss?
Hrm... here's an idea...
right now, isGameOver() returns a char*. NULL if the
game is not over. the player who "won" if it is.
Perhaps tweak that code to return the winner(s) [blank delimited?]
(and, of course, suitable ratings.cpp changes...)
Blasted brainstorms... now I won't be able to sleep tonight...
(don't be surprised if I do this tonight... ugh)
--
/ \__ | Richard Rognlie / Oracle Prophet / Gamerz.NET Lackey
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