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[pbmserv-dev] quick question



Hi, I need to program a game [Gops] where there are non-sequential moves.
In each round I wish to hide each player's move from the others until
everyone has made a bid.  How do I do this?  Specifically, what do I
return as the move when each player makes a bid?  Do I simply return 
the bid and allow the game.cpp module to hide the information until
all players have sent in a move for the round?  Any games on the server
(other than risque) that I can look at and get help from for non-sequential
moves? I've looked at Stratego but that game is a little different from
what I want and I don't think I can use that model. Any help is appreciated.  

(I suspect that I need to do the hiding myself and just return a blank
move for each player?)

-- 
 Douglas Zander | Welcome to Milwaukee Harley Riders!
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