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[pbmserv-dev] quick question
Hi, I need to program a game [Gops] where there are non-sequential moves.
In each round I wish to hide each player's move from the others until
everyone has made a bid. How do I do this? Specifically, what do I
return as the move when each player makes a bid? Do I simply return
the bid and allow the game.cpp module to hide the information until
all players have sent in a move for the round? Any games on the server
(other than risque) that I can look at and get help from for non-sequential
moves? I've looked at Stratego but that game is a little different from
what I want and I don't think I can use that model. Any help is appreciated.
(I suspect that I need to do the hiding myself and just return a blank
move for each player?)
--
Douglas Zander | Welcome to Milwaukee Harley Riders!
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