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Re: [pbmserv-dev] quick question
Doug,
I don't have the answer but these kind of games are typically called
games of simultaneous movement. Diplomacy work the same way, and there
are a few more games I've discovered in AG15, so if there are any other
games on the server that exist like these, I'd like to know about them
as well...
Marc
On Sat, Aug 30, 2003 at 03:51:25PM -0500, Douglas Zander wrote:
> Hi, I need to program a game [Gops] where there are non-sequential moves.
> In each round I wish to hide each player's move from the others until
> everyone has made a bid. How do I do this? Specifically, what do I
> return as the move when each player makes a bid? Do I simply return
> the bid and allow the game.cpp module to hide the information until
> all players have sent in a move for the round? Any games on the server
> (other than risque) that I can look at and get help from for non-sequential
> moves? I've looked at Stratego but that game is a little different from
> what I want and I don't think I can use that model. Any help is appreciated.
>
> (I suspect that I need to do the hiding myself and just return a blank
> move for each player?)
>
> --
> Douglas Zander | Welcome to Milwaukee Harley Riders!
> |
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