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Re: [pbmserv-dev] Observations on psycho
Not hard at all. In fact, it's already done.
Please include me in the game.
~ sharkey
On Wed, 13 Oct 2004, Mark Ballinger wrote:
> The completed psycho games so far are as follows. Note the move number to completion.
>
> > List of Psycho games
>
> > Board Move Ohs Eks Why Tee You Bee Board Status
> > ----- ---- -------- -------- -------- -------- -------- -------- -------------------
> > 101 2 sharkey kthorn dzander tehnbar eholzman mmammel dzander Won
> > 102 1 pasmith lyman jimreed jseakle markball sharkey markball Won
> > 105 1 markball lyman jimreed jseakle lyman Won
> > 107 2 jimreed markball jimreed Won
>
> So, two games ended on turn #1, two others on turn #2. Jim, lyman and I have talked over a few variant ideas that would either prevent a quick victory in stone placement, or penalize a round one victory. The easiest to explain game-play-wise would be to limit
> the start to three rather than five stones. How hard would it be to add a switch to the challenge like
>
> -stones=3
>
> ?
>
>
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