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Re: [pbmserv-dev] Observations on psycho



Not hard at all.  In fact, it's already done.

Please include me in the game.

~ sharkey


On Wed, 13 Oct 2004, Mark Ballinger wrote:

> The completed psycho games so far are as follows.  Note the move number to completion.
>
> > List of Psycho games
>
> > Board Move Ohs      Eks      Why      Tee      You      Bee      Board Status
> > ----- ---- -------- -------- -------- -------- -------- -------- -------------------
> >  101    2  sharkey  kthorn   dzander  tehnbar  eholzman mmammel  dzander Won
> >  102    1  pasmith  lyman    jimreed  jseakle  markball sharkey  markball Won
> >  105    1  markball lyman    jimreed  jseakle                    lyman Won
> >  107    2  jimreed  markball                                     jimreed Won
>
> So, two games ended on turn #1, two others on turn #2.  Jim, lyman and I have talked over a few variant ideas that would either prevent a quick victory in stone placement, or penalize a round one victory.  The easiest to explain game-play-wise would be to limit
> the start to three rather than five stones.  How hard would it be to add a switch to the challenge like
>
> -stones=3
>
> ?
>
>
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