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Re: [pbmserv-dev] Anyone want to program?




Every once in a while I think of the idea, and send
out some feelers in the hopes that I can snag some
programmer into making the game. I've narrowed down
the rules to an amazingly simple (yet expandable if
the game caught on) ruleset.

I recently programmed a game called LifeWar for the server which was Life with neutral pieces and the ability for players to add a piece each turn to influence matters. It didn't really work as a game so I never added it.


If you can explain the rules for your Life variant (and a suitable name for it) I can tell you how difficult it would be to adapt and whether I'm interested.

Cameron