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Re: [pbmserv-dev] tournaments



On Sat, 14 Jan 2006, Lyman Hurd wrote:

> Goodness, I read these emails after I made my announmcement about
> Unlur!  I certainly would not want to further encumber game.cpp.  Let me
> think about it but my instincts would be to add a tournament class which
> we could subclass to make new kinds of tournaments and make sure that
> game includes just those new interfaces needed to make this possible
> rather than extending it with all the new code.

Let me just make sure I have this right: If we make a tournament class but
it doesn't go in game.cpp it just means the code is in a seperate file.
It would still have to be compiled into every game, right? And you don't
support a separate "tournament" command, right?

Paul