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Re: [pbmserv-dev] minimal graphic interface
- To: pbmserv-dev@gamerz.net
- Subject: Re: [pbmserv-dev] minimal graphic interface
- From: Lyman Hurd <lhurd@yahoo.com>
- Date: Tue, 31 Jan 2006 10:44:22 -0800 (PST)
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It would be good to be able to do one stop shopping. I have to admit that my non-graphical games get much less attention than my grpahical ones. The main ones I am "missing" are the aforementioned Quoridor and Hive!
Ever since Yahoo mail in their wisdom decided to abandon fixed width fonts and I cannot figure out how to restore them, just having a website with a guaranteed font would be a big improvement!
Of course we could all pool our money so that Paul Wamelen could quit his day job :-).
Cheers,
Lyman
----- Original Message ----
From: Randall Bart <barticus@att.net>
To: Gamerz Developers <pbmserv-dev@gamerz.net>
Sent: Tuesday, January 31, 2006 1:37:10 PM
Subject: [pbmserv-dev] minimal graphic interface
Currently there's a graphic interface for about 40% of the games on the
server. You're doing more, but even at one a week it will take two more
years. For some games, the volume is so low that there's no justification
for spending a dozen or more hours working on it. OTOH, some games might
be more popular if they had a GUI.
I would like to propose a half assed solution. For any game where there
isn't a tailored GUI, use a generic GUI. Show the ASCII board (like a show
command) and give the user a place to enter a move as free
text. Integrated with the existing submit/confirm feature of various
games, it should be a lot better than nothing.
Unfortunately, this will not help Quoridor, a game a like but find
unplayable with the current interface where N is up on some boards and down
on others.
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