[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[pbmserv-dev] Punct UI
- To: pbmserv-dev@gamerz.net
- Subject: [pbmserv-dev] Punct UI
- From: Lyman Hurd <lhurd@yahoo.com>
- Date: Thu, 27 Apr 2006 08:19:54 -0700 (PDT)
- Authentication-results: play.gamerz.net From=lhurd@yahoo.com; domainkeys=pass (testing)
- Domainkey-signature: a=rsa-sha1; q=dns; c=nofws; s=s1024; d=yahoo.com; h=Message-ID:Received:Date:From:Reply-To:Subject:To:MIME-Version:Content-Type:Content-Transfer-Encoding; b=4a5b0orOZr28HRUUvtrkxCDHd6lYgHF0djNAk/MjVw/8kuRERThwyFAX2RJAr/6jgpOx1D4lHqxETEJEUlO11KMoqRzhdUbEpIGJMOYacQiGENlTX5P+tWMv9wvmKldtVFuRx+UrzbJRTNNAR4TOgz6NWpKRIyOwQacR/zwnaVQ= ;
- Reply-to: pbmserv-dev@gamerz.net
- Sender: owner-pbmserv-dev@gamerz.net
I really like the Punct UI with one exception. It can
be difficult to tell the difference between, for
example, a 2 high and 3 high stack. Does anyone have
ideas that could improve the situation? I considered
suggesting color differences for example. Of course
there's always brute force approaches like
representing the height by a number...
Cheers,
Lyman