[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [pbmserv-dev] out of turn moves



On Thu, Aug 03, 2006 at 06:47:05AM -0700, Lyman Hurd wrote:
> Right.  To be specific, let's say one wanted to add a
> move called "bomb"...

Look at backgammon.

It added the "greedy" command that can be run to toggle the player state
at any time.

> Lyman
> 
> --- Mark Ballinger <mballinger@ballinger.cx> wrote:
> 
> > On Thu, Aug 03, 2006 at 06:19:29AM -0700, Lyman Hurd
> > wrote:
> > > Could someone remind me of some example games to
> > > imitate in which players can make moves out of
> > turn?
> > 
> > Oops.  Sorry.  Reread and I answered the wrong
> > question.
> > 
> > 
> > To unsubscribe, send a message to esquire@gamerz.net
> > with
> > 	unsubscribe pbmserv-dev@gamerz.net
> > as the BODY of the message.  The SUBJECT is ignored.
> > 
> > 
> 
> 
> To unsubscribe, send a message to esquire@gamerz.net with
> 	unsubscribe pbmserv-dev@gamerz.net
> as the BODY of the message.  The SUBJECT is ignored.
> 

-- 
 /  \__  | Richard Rognlie / Sendmail Ninja / Gamerz.NET Lackey
 \__/  \ | http://www.gamerz.net/~rrognlie    <rrognlie at gamerz.net>
 /  \__/ | Creator of pbmserv@gamerz.net
 \__/    |                Helping reduce world productivity since 1994