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RE: About Breakthrough strategy



Hi Melle,

what do you mean Melle about size of board for Breakthrough ? What is better
8x8,7x7, another size ?

rio


>Hello Ludo3543,
>
>Saturday, June 09, 2001, 8:46:25 PM, you wrote:
>
>> Do you have a documentation on the strategy of openings to Breakthrough ?
>> If yes, are you able to send him to me, under shape of attached file?
>
>This might be interesting to more players so I will respond to the
>list.
>
>Unfortunately, I do not have any 'opening-strategy' on the game of
>Breakthrough!
>
>I just 'bumped' into the game when I was browsing(surfing) on
>boardgames.about.com, and the game interested me immediately because
>of the easy rules.
>
>This was just a few weeks ago.
>The game is, apparently, invented just a year ago! So the game is very
>fresh and new. I'm not aware of any opening strategy.
>
>About    my    experience   with   the   game:
>I  have  build  my  'doorbraak(breakthrough)'  application in the last
>week,  and  played the 7x7 game against three of my collegues at work.
>They have helped me a bit with suggestions for the application. As you
>might  have  guessed:  I'm  a  software  engineer  over  here  in  the
>Netherlands...
>
>In the games I've played I have noticed a few things, which you can
>also read in the 'about' screen of my application at
>http://home.soneraplaza.nl/mw/prive/mkoning/files/files.html
>(Look at the marbles, I've just changed them to plains! :-)
>
>About the strategy:
>-The game can never end in a draw. There will always be a winner.
>-Place two stones adjacent to each other to 'block' a passage. One opponent
>stone can never cross such a defence.
>(however, two stones CAN cross such a line!)
>-Carefully plan your forward movement! Your stones can NOT move back!
>-Capturing a stone when the stone will be immediately captured 'back' is
not so
>beneficial: It costs you one move forward. (You already mastered this,
>I see you did not take my stone when you could, you chose to defend
>instead and I think that you did a good move by that).
>
>Anyway: Not the 'opening' is interesting, but the more interesting is the
ENDGAME!
>
>For  example,  I have discovered in my games against my collegues that
>'suddenly'  somebody  is  the  winner. For example, if I as 'x'
>reach the following position, than I have won:
>
>
>   1  o o o o o o o o  1   Ohs (o) pije
>   2  . . . . . . o .  2
>   3  . O x x . . . .  3
>   4  . o o . x o . .  4
>   5  o . . . . . o .  5
>   6  . . x x . . . .  6
>   7  x . . . x . . x  7
>   8  x x . . . . . x  8   Eks (x) melle
>      H G F E D C B A
>
>The interesting position here are the three 'xxx' at
>F3, E3, D4.
>Note that 'o' has far more stones than 'x'. This however does not help
>'o' from losing the game.
>
>If the D4 stone is moved one forward, x wins...
>this is because I reach the following position:
>
>o o o o o
>. . . . .
>. x x x .
>
>In this simple position, 'o' cannot prevent 'x' from reaching the last
>line!  The  middle stone 'x' will be moved one forward and the game is
>won  for  'x'.  Work this out for yourself! Try to think of a move for
>'o' that prevents 'x' from winning the game and work it out..
>
>This also means you can work 'back' from the previous position.
>Suppose we put the D4 stone on E5 and I was in this position:
>
>   1  o o o o o o o o  1   Ohs (o) pije
>   2  . . . . . . o .  2
>   3  . O x x . . . .  3
>   4  . o o . . o . .  4
>   5  o . . x . . o .  5
>   6  . . x x . . . .  6
>   7  x . . . x . . x  7
>   8  x x . . . . . x  8   Eks (x) melle
>      H G F E D C B A
>
>I  would move E5 ahead (forward or to the right), and NOT capture your
>stone at F4, because you would be able to capture it back.
>
>However in the above position you would have prevented a breakthrough by
moving
>B1-C2, which prevents me from reaching the 'xxx' position at FED-3.
>
>There  are  alot  of variations on such ending positions, imagine what
>variations  happens  when  one  'o'  is missing from the endline and x
>comes with two stones instead of three or things that might happen in
>the corners of the board. However, I do not know all of
>the  variations  from  the  top of my head...I'll find out more when I
>lose the game against my collegues :)
>
>Hope this helps,
>
>--
>Groeten,
> Melle                            mailto:mkoning@multiweb.nl
>
>
>
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