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Re: [pbmserv] Othello Strategy Good Spaces



Hi,

At 18:50 28-10-2004, you wrote:
The following strategy note should be in the Othello rules.

GOOD SPACES:

A B C D E F G H

   1  X . X . . X . X  1
   2  . . . . . . . .  2
   3  X . X . . X . X  3
   4  . . . . . . . .  4
   5  . . . . . . . .  5
   6  X . X . . X . X  6
   7  . . . . . . . .  7
   8  X . X . . X . X  8

Until the end game, just look to those squares. If you have one, it is good. If you play next to one and let your opponent take it, that's bad.


This isn't true. Only the corners (a1, h1, h8, a8) happen to be pretty strong in most of the cases (but not even allways!). The rest of the squares don't have a special 'strenght'. Othello isn't about 'spaces'.

I do understand why you come up with this. It will probably help you win your games against non-experienced players. But it's useless (even misleading) against a stronger player. Therefor it shouldn't be in any strategy guide/rules.

Cheers,
Mathijs.