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[pbmserv] Wari



Wari is there already ...

Challenges welcome!
u-sha





PS:

Help for Wari

Introduction

   Welcome to the network Wari server. The rules for Wari are below. The
   commands are the same for all pbmserv games.
   
   In Wari, TWO players compete against each other to see who can be the
   first to capture 25 or more stones.
   
HOW TO PLAY WARI

   Wari is deceptively simple to play, but to win, you will have to plan
   ahead, and use your wits. Wari will take a minute to learn, but it
   will take a lifetime to master!
   
   What chess is to Europe, Wari is to Africa. It has been played
   continuously for thousands of years, and there are sophisticated
   opening, middle game, and end game strategies. Don't feel discouraged
   if you don't win right away.
   
   Wari opens with twelve bowls, called "houses". Six houses are on your
   side, six on your opponent's. Each house is filled with 4 stones, for
   a total of 48. The object of the games is to be the first player to
   capture the majority of stones (25 or more wins!). The rules are
   simple:
    1. When it is your turn, select a house by specifying it's letter in
       a move command. e.g. wari move 1234 myname mypass c The computer
       will pick up the stones in that house, and will drop them one at a
       time in each successive house counter clockwise.
                     <---------+     The game
                               |     moves in this
                               |     direction
                      +--------+
    2. If you move a house with enough stones to go completely around the
       board (12 or more), the original house is skipped and left empty.
    3. If the last stone is dropped into a house on your opponent's side,
       resulting in that house having with 2 or 3 stones, you capture all
       the stones in that house. (See example game below).
    4. A capture includes consecutive previous houses which also contain
       2 or 3 stones (See "Grand Slam" below).
    5. If all your opponent's houses are empty, you must make a move
       which will give him stones. If no such move can be made, you
       capture all the remaining stones on the board.
    6. The game is over when one player has taken a total of 25 or more
       stones, both players have taken 24 stones each (tie), or if the
       computer determines that the game is a stalemate, in which case
       each player takes the stones on his side of the board.
       
EXAMPLE GAME

   The easiest way to learn Wari is by following a detailed example. The
   bones are rolled to decide who goes first. For this example, let's
   presume that your opponent wins the roll, and therefore becomes the
   first player. The opening game board is displayed as follows:
   2nd Player (your side of the board)

      f     e     d     c     b     a
   +-----+-----+-----+-----+-----+-----+  Each player
   |  4  |  4  |  4  |  4  |  4  |  4  |  begins with
   +-----+-----+-----+-----+-----+-----+  four stones
   |  4  |  4  |  4  |  4  |  4  |  4  |  in each
   +-----+-----+-----+-----+-----+-----+  house
      a     b     c     d     e     f

   1st Player (your opponent's side of the board)

   Let's say your opponent decides to move the stones in his second
   house.
   wari move 1234 him xxxx b

   Your side of the board

      f     e     d     c     b     a
   +-----+-----+-----+-----+-----+-----+
   |  4  |  4  |  4  |  4  |  4  |  4  |
   +-----+-----+-----+-----+-----+-----+  After your
   |  4  |     |  5  |  5  |  5  |  5  |  opponent's
   +-----+-----+-----+-----+-----+-----+  first move
      a     b     c     d     e     f
           XXX  ------------------->

   Opponent's side of the board

   As you can see in the diagram above, the 4 stones were removed from
   the second house (marked with XXX) and have been deposited one at a
   time in each house to the right, so that they now have 5 stones each.
   
   Your Move . . .
   
   Let's presume that you decide to move the stones in your fourth house
   (d):
   wari move 1234 me xxxx d

   Your side of the board

 +-------------- XXX
 |    f     e     d     c     b     a
 | +-----+-----+-----+-----+-----+-----+  After your
 | |  5  |  5  |     |  4  |  4  |  4  |  first move
 | +-----+-----+-----+-----+-----+-----+
 | |  5  |  1  |  5  |  5  |  5  |  5  |  |
+-----+-----+-----+-----+-----+-----+
 |    a     b     c     d     e     f
 +---------->
   Opponent's side of the board

   As you can see from the above diagram, the computer has moved the 4
   stones in your fourth house, and placed one additional stone in your
   fifth and sixth houses, and in your opponent's first and second
   houses.
   
   Your Opponent's Turn to Move . . .
   
   Your opponent now moves the five stones in his sixth house:
   wari move 1234 him xxxx f

   Your side of the board

           <----------------------------+
      f     e     d     c     b     a   |
  +-----+-----+-----+-----+-----+-----+ |
  |  5  |  6  |  1  |  5  |  5  |  5  | |
  +-----+-----+-----+-----+-----+-----+ | After your
  |  5  |  1  |  5  |  5  |  5  |     | | opponent's
  +-----+-----+-----+-----+-----+-----+ | second move
      a     b     c     d     e     f   |
                                   XXX -+

   Opponent's side of the board

   As you can see in the diagram above, your opponent has left himself
   open so that you can capture the stones in his second house! You gain
   the first points of the game in your next move . . .
   
   How to Capture . . .
   
CAPTURING

   Move the five stones in your third house, and watch what happens:
   wari move 1234 me xxxx c

   Your side of the board

 +-------------------- XXX
 |    f     e     d     c     b     a
 | +-----+-----+-----+-----+-----+-----+  After your
 | |  6  |  7  |  2  |     |  5  |  5  |  second move
 | +-----+-----+-----+-----+-----+-----+
 | |  6  |  2* |  5  |  5  |  5  |     |
 | +-----+-----+-----+-----+-----+-----+
 |    a     b     c     d     e     f
 +---------> *

   Opponent's side of the board

   Since your final stone landed in your opponent's second house
   (designated by a * in the above diagram), which, after you deposited
   your last stone, has TWO stones, you capture the stones in this house.
   The previous house has 6 stones, so you capture stops with the second
   house. The score is now 2 to 0 in your favour.
   
   Opponent Gets Revenge . . .
   
   But wait, by capturing your opponent's two stones, he has "set you up"
   so he can capture THREE of yours! He moves the 5 stones in his fifth
   house:
   wari move 1234 him xxxx e

   Your side of the board

                  * <-------------------+
      f     e     d     c     b     a   |
  +-----+-----+-----+-----+-----+-----+ |
  |  6  |  7  |  3* |  1  |  6  |  6  | |
  +-----+-----+-----+-----+-----+-----+ |
  |  6  |     |  5  |  5  |     |  1  | | After his
  +-----+-----+-----+-----+-----+-----+ | third move
      a     b     c     d     e     f   |
                            XXX --------+

   Opponent's side of the board

   His final stone landed in your fourth house (marked with an * in the
   diagram above). As you can see, after his last stone was dropped, this
   left 3 stones in this house, which your opponent captures. The score
   is now 2 to 3, in your opponent's favour.
   
   it's Not Over Until it's Over . . .
   
MULTIPLE CAPTURES

   You have just learned how to capture stones on your opponent's side of
   the board, but you can win real big by using the "move in hand"
   strategy to gain control of the board, and set the other player up for
   a "Grand Slam". Here's how it works:
   wari move 2346 me xxxx a

   Your side of the board
                              <--- [1]
      f     e     d     c     b     a
   +-----+-----+-----+-----+-----+-----+
   |  17 |  1  |  4  |     |  1  |     |
   +-----+-----+-----+-----+-----+-----+
   |     |  3  |     |     |     |     |
   +-----+-----+-----+-----+-----+-----+
      a     b     c     d     e     f

   Opponent's side of the board

   A "move in hand" is a small move which help you keep as many stones as
   possible on your side of the board. in the example above you moved 1
   stone from your first house into your second house. Using this
   strategy over and over again, you have built your sixth house to 17
   stones, waiting for a "grand slam" opportunity. Remember: Avoid
   doubling up stones when you can. Your opponent has only one move:
   wari move 2346 him xxxx b

   Your side of the board

      f     e     d     c     b     a
   +-----+-----+-----+-----+-----+-----+
   |  17 |  1  |  4  |     |  1  |     |
   +-----+-----+-----+-----+-----+-----+
   |     |     |  1  |  1  |  1  |     |
   +-----+-----+-----+-----+-----+-----+
      a     b     c     d     e     f
           [3] --------------->
   Opponent's side of the board

   Now hit him with a GRAND SLAM by moving the 17 stones from your sixth
   house twice around the board:
   wari move 2346 me xxxx f

 +------------------------------------------+
 | +---[17]                                 |
 | |     f     e     d     c     b     a    |
 | |  +-----+-----+-----+-----+-----+-----+ |
 | |  |     |  2  |  5  |  1  |  2  |  1  | |
 | |  +-----+-----+-----+-----+-----+-----+ |  | |  |  2* |  2* |  3* |  3*
|  3* |  2* | |  | |  +-----+-----+-----+-----+-----+-----+ |
 | |     a     b     c     d     e     f    |
 | +----------------------------------------+
 +------------------------------------->*

   You take 15 stones in a single move and win the game!
   
   
   apac he_pb.gif (2326 bytes)

> -----Original Message-----
> From: owner-pbmserv-users@gamerz.net [mailto:owner-pbmserv-
> users@gamerz.net] On Behalf Of pbmserv@gamerz.net
> Sent: 04 November 2008 13:48
> To: pbmserv-users@gamerz.net
> Subject: [pbmserv] Broadcast from bassix via PBM Server
> 
>     Hello to all,
> Do you know how I can reach the webmaster of the site
> http://www.gamerz.net/pbmserv/gamerz.php ?
> I would ask him to add the game of WARI to this site.
> 
>         Regards
> 
> 
> 
> 
> 
> To unsubscribe, send a message to esquire@gamerz.net with
> 	unsubscribe pbmserv-users@gamerz.net
> as the BODY of the message.  The SUBJECT is ignored.