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[pbmserv] ninuki confusion



Maybe someone can clarify something for me. I find the rules to Ninuki unclear.

Take a look at move 31 N14 of the game below (not my game, but I was watching it once in a while):

http://www.gamerz.net/pbmserv/Ninuki/Ninuki.php?866&html

Doesn't that form a double 3 (or better in this case) without forming a 5?

The game rules don't actually define a double 3. That would probably help matters.

I suspect it has something to do with the white stone on J10 (or a bug). In this particular game, even if black didn't already have a stone on Q11 (at the time of move 31), I don't think the white stone on J10 would make a difference to the outcome. (I have one game played in this variant, so I could be wrong.) So, I assume the white stone on J10 makes this not a 3-3? That seems silly because the formation is just as dangerous without it and a sure win for black anyway. This might, nevertheless, be the intention of the rules.

Please note that within the rules (http://www.gamerz.net/pbmserv/ninuki.html), a link to more information (http://renju.nu/r1rulhis2.htm) does not work.

I found via google that (http://renju.se/r1rulhis2.htm) has something, which I have to guess is similar or even the same, but that doesn't add much of value to understanding of the game rules.

56 of the 88 players in the Ninuki standings have 0 wins. I might consider people playing until they win one perhaps the most minimal retention rate for a game. The ratio here is very poor compared to other games' standings I've looked at on the server (I have done far from an extensive survey, I admit). I can only speculate as to the reason. Perhaps the auto first move is counted as an actual move and doesn't let the first player resign, so many unwanted games tally losses instead. But that wouldn't stop people from eventually playing again until they won one.

Maybe the rules are confusing to others besides myself. I realize it is not the job of gamerz.net's help pages to get me to want to play the games it offers or necessarily to explain why the rules exist as they do. But perhaps any fans of this game might consider improving the presentation as to what the rules actually are. Because they come across as overwrought and unclear with tricky loopholes in practice to the novice player.