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Re: [WW] Re: weirdwars-digest.20010715
>that's a shame. I think it adds flavour. But I guess that's easily
>rectified with house rules.
>
>neko
Well, hit points are generally low to begin with and the weapons are
powerful enough to gack someone fairly easily, so you probably don't have to
worry about wounds in the first place. :)
Sandor
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