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Re: [WW] Re: weirdwars-digest.20010715



>that's a shame. I think it adds flavour. But I guess that's easily
>rectified with house rules.
>
>neko

Well, hit points are generally low to begin with and the weapons are 
powerful enough to gack someone fairly easily, so you probably don't have to 
worry about wounds in the first place. :)

Sandor

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