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Re: [WW] Re: weirdwars-digest.20010715



>>that's a shame. I think it adds flavour. But I guess that's easily
>>rectified with house rules.
>>
>>neko
>
>Well, hit points are generally low to begin with and the weapons are
>powerful enough to gack someone fairly easily, so you probably don't have 
>to
>worry about wounds in the first place. :)
>
>Sandor

Well, how about for effect?

Did you blow that Nazi's head over the landscape?  Was it deflected by the 
helmet?  Did you shoot his hand, and make him drop the Broomhandle Mauser?  
Nail him in the crotch, and help prevent little Nazis from ever being 
born???

It's the little things that make so much difference.  :-)

It's one of my main pet peeves of the D20 system:  "No Hit Locations"

Me, I'll use the standard Deadlands Hit Location Table.  It's a D20 roll, so 
that won't confuse the D20 only group that I'll be running this for.  :-)

No offence to D20-Only groups, but there is more out there...
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