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Re[2]: [WW] Rules Change: Grenades (cross post)
Hi Screenmonkey!
Thanks for the answers. It all makes sense now. God is good to those
that can read ;-). I completely overlooked the passage on explosives.
> Arne Reuter writes:
>> WW lists the Stielhandgranate 24 with a range increment of 5
>> (feet?).
>>
>> This would give you a range of 25 feet. In my eyes, this is
>> ridiculous.
> i agree completely.
I guess that was a typo then.
>> The damage stays at 4d6. The primary burst range is 10 feet. That
>> means, everybody within 10 feet makes a Reflex save vs. (?) for half
>> damage.
[..]
I just wondered what to do beyond the range of 20 feet. If players
know the rules, they would just go on, being sure that they are safe.
In "reality" if I saw a grenade land within 10 meters of me, I'd be
sure to take full cover.
Any ideas on that?
Mit freundlichen Gruessen,
Arne Reuter
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