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RE: [WW] Dead Eye



How about any shot that would be a surprise attack and thus impossible to
defend against, i.e. You caught the opponent flat footed and got a good shot
in.



-----Original Message-----
From: Arne Reuter [mailto:reuter@tse-online.de] 
Sent: Tuesday, September 11, 2001 5:07 AM
To: weirdwars@gamerz.net
Subject: Re: [WW] Dead Eye


Hi screenmonkey (are we the only ones awake right now? ;-))

Am Dienstag, 11. September 2001, 13:43:18, schrieben Sie:

> An interesting point was brought up in the discussion at rpg.net of a 
> review of WW. One person thought the Dead Eye feat (BotR54) was 
> extremely powerful. Another reader pointed out that the description 
> uses the
> phrase: "Dead Eye raises a character's damage total when he's made an
> exceptional attack roll with a ranged weapon."  Which implies that the
> character with this feat does not get to apply their level to the damage
> to all attacks during a full attack action, but only those that are
> "exceptional."

> How exceptional?  A natural 20? Critical hits only? Anyone?

How about those rolls that pose a threat? For most weapons that would be a
natural 19-20 (provided the 19 hit).

Mit freundlichen Gruessen,

Arne Reuter

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