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Re: [WW] Quick question...



>"Mr. Christopher McGlothlin, M.Ed." wrote:
> >          This also points out one of the real strengths of the D20 
>System:
> > you can invade Earth with everything from Ewoks to Kobolds without 
>having
> > to do any extra work.
> >          (God help all the PCs when D20 Cthulhu is released....)
>
>Has anyone played GURPS?  I'm curious as to how a GURPS Weird Wars would
>do.
>
>How about Alternity?
>
Actually I've played both.  I was never really impressed with the Gurps 
Rules System.  They are great books for background info and neat ideas but I 
never could get over 4 stats.

Alternity had a great rule system.  Some of its rules did cary over into 
D20.  Overall its main problem was that it had to many specific rules for 
what was suppose to be a Genreic System.  Also it was designed for an epic 
Space Opera setting so the rules usffer from the same unrealisticness as the 
D20 system.

Dan

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