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[WW] Medic's



ok, please forgive if these are hashing out old topics but i would like to 
start asking a few rules questions. this time: MEDIC's.
why do med's have 2 bonus feats (1 at first and another at 2nd) when there 
are no "unique" feats alone for them? in my game i have placed the request 
that these "bonuses" can only be used on non-combat (weapon) feats. is this 
out of line (debate anyone?) and can you think of any other "new" feats that 
might be created to aid the lonely medic in his travels through the 
trenches? one idea might be some type of "field surgery" feat for repairing 
or reducing the effect of "Severe Wounds" (pg 98-99 if you are using them). 
ideas?

...the rich
"i make mistake; british not scientific enough for chopstick."
         --------->can you name that movie?




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