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Re: Re[2]: [WW] UK Stalingrad



Hi Arne,

Sorry it has taken so long to reply.

>1. A real severe problem in Stalingrad was the cold. Maybe some

The cold came on suddenly in md-September and I have a few adventures set in 
that period of the siege. Ah, the howl of winter wolves!

>2. Fire Elementals will be shortlived, as they are transported in a
>very alien and hostile environment (for them). Once they get a shell

As I mentioned later, and poorly explained to begin with, I was going to 
have the elementals placed in a modified artillery shell and enscribed with 
magic to keep the elemental in check. When the shell explodes it scatters 
the elementals over an area, who immediately begin attacking flammable 
objects.

>3. Combine 1. and 2.: Give the Fire Elementals a soul. They are
>dredging the shell along and suddenly it cries out "I am dying, help
>me". Now that should make them jump ;-).

Were I running a game for a regular group then I might consider this, but 
I'm not sure it would add anything extra to a one-off special. Still, it 
might make them regret handing the shell over to the NKVD if they knew it 
was sentient.

Cheers,

Wiggy

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