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Re: [werewolf] Spirit of the game.



Thank you for the disclaimer.

I think I will take a sabbatical from WW playing if
this is how games are going togo.

One could just as well say that it would be reasonable
for one of the WW's to decide that they only care if
they survive and out a fellow WW to that end.

There was no amount of cleverness or misdirection the
WW's could possibly have exercised that would overcome
the fact that the illusionist has the test answers
before them.  I have played the illusionist before and
been involved in many many games involing the
illusionist and this is the first time in my
experience  that anyone has ever used the role to the
specific detriment of one faction.  When I have played
as an illusionist I have even been in circumstances
where I allowed myself to be lynched to further the
general cause of evil.

Cheers,

Lyman

--- Adam Luter <adam.luter@gmail.com> wrote:

> Disclaimer, in the following email I sound like an
> ass.
> 
> Wow, as some one who watched this game for the most
> part, I'd have to say I was suspecting blossom from
> around turn one or two.  When he claimed seerhood, I
> would (as a villager or mafia) believe him.  Only
> the real seer could have convinced me otherwise.  In
> either case it wouldn't matter.  If the seer did
> come out it would just have been her death, and the
> villagers would have lost.  Whatever the situation,
> it doesn't matter.
> 
> I'd have to say your whining is falling on deaf ears
> here.  If the game has role X or rule Y, and you
> don't like it then don't play in games that have it.
>  Your other option is to whine and hope someone
> agrees, but that's assuming the role or rule is
> unfair.
> 
> In this case it isn't.  The illusionist doesn't win
> by giving away one side, except at crucial moments
> like this game.  The illusionist doesn't win by
> giving away information, he wins via misdirection. 
> If he had given out his role and a list of the
> wolves at any point in this game, everyone would say
> thank you and he would then be lynched or eaten. 
> But again this is all meaningless.
> 
> The wolves get to know who each other are, you don't
> see them giving away their comrades.  Do you see all
> the villagers announcing they are villagers all at
> once?  Do the seer, angel, police, medic tell
> everyone immediately who they are?  No, because it
> just leads to their death.
> 
> The point is that you don't win unless you survive,
> *by any means necessary*.  And the illusionists
> means are no better that the rest.  He has no team
> on his side, he is a faction of one.
> 
> Just create a game without illusionist and play
> that.  Heck I don't like the role in general either,
> but I don't think it is an unfair one.
> 
> 
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>